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Game Designer

Functions

  • Participate in the development and evolution of creative projects.
  • Collaborate with the Lead Designer / Creative Director on the theme, mechanics, story and overall fun-factor of the game.
  • Implement, balance and polish gameplay mechanics, and enhance their development with other teams throughout production.
  • Write and maintain design documentation, and also iterate on existing systems to make them shine.
  • Work iteratively with the Level Designer to ensure all game mechanics are being showcased and that all game elements are implemented as intended.
  • Work and cooperate with all other services in game development (audio, art, animation, code, marketing etc) to ensure every game element supports the design and smooth implementation of that design.
  • A champion and key owner of many game systems. A real ?go to? member of the team.
  • Both technically proficient and passionately creative.

Experience and qualifications

  • 3 to 5 years in the video game industry in a design role.
  • Formal education in Game Design or related experience.
  • Minimum of 1 published title, preferably mobile / tablet.
  • Ability to take ownership of game systems and their design from concept through to delivery.
  • Able to understand the new paradigm of engagement, retention and monetization, as well as classic games design.
  • Excellent knowledge of written and spoken English.

Technical Abilities

  • Knowledge of the principles of game design.
  • Working knowledge of Unity a requirement.
  • Scripting experience also a bonus.

Interpersonal Qualities

  • Passion, motivation, drive and enthusiasm are essential.
  • Excellent communication skills.
  • Ability to perform multiple tasks with multiple other disciplines.
  • At ease in a team oriented environment.
  • Ability to learn and share knowledge.
  • Maturity to give and receive constructive criticism.
  • Attention to detail and quality.

Motivation and interests

  • Robust knowledge of video games and its changing landscape.
  • Analytical mind, able to deconstruct any design related problem.
  • Willingness to want change the world by creating unforgettable game experiences.