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Lead UI-UX Artist

Permanent - Full-time

Your opportunity

Define, communicate, make, and maintain the User Interface and User Experience of a game.

Direction & Vision

  • Accountable for presentation art direction;
  • Conceptualize, develop, and direct the visual signature and style for the game presentation, which include: visual identity at product level, User Interface & experience in menus, in-game signs & feedback;
  • Ensure that each of those elements translate and support the Art Direction pillars, and transcend the overall Art Direction;
  • Pitch UI direction to key stakeholders, gain support by clearly explaining the what and the why, act on feedback appropriately;
  • Create and maintain style guide as well as any documentation necessary to properly convey the UI direction to team members, or outsource partners.

Execution

  • Accountable for quality of the UI/UX for the project;
  • Define what quality means, notably create clear benchmarks;
  • Create briefs and tools necessary to clearly convey needs and expectations;
  • Communicate clearly to the team (internal and external);
  • Provide clear and structured feedback;
  • Put forth action plans to achieve quality objectives;
  • Participate in the creation of assets where needed.

Project Management

  • Accountable for delivering UI/UX on time;
  • Define and optimize work methodology and pipeline;
  • Scope UI/UX tasks, participate in prioritization of Art Milestones;
  • Ensure deliverables are clearly defined;
  • Allocate workload to internal & external UI/UX team;
  • Track progress and completion of deliverables (internal and external);
  • Communicate with all departments to circulate relevant information, gather proper feedback and approval;
  • Manage all reviews and provide feedback in a timely and structured manner;
  • Follow up on feedback to make sure changes are made;
  • Ensure stakeholders are aware of progress, issues and risks affecting timeline; propose mitigation plans;
  • Establish and develop a solid business relationship with art outsourcers when appropriate.

Team building & Management

  • Help recruit and ensure proper onboarding new team member (define needs, mandates, responsibilities);
  • Mentor UI/UX team members, provide feedback on their work and make sure they grow professionally.

Experience & Qualifications

  • College or university diploma in Graphic Design, Game Art, Illustration, or equivalent training;
  • 5 years' experience as UI artist or UX designer; Experience leading a Team on a project, big or small;
  • Experience defining and communicating a visual Direction;
  • Excellent communication skills;
  • Good knowledge of mobile artistic production pipelines.

Technical Skills

  • Strong fundamental knowledge of art, visual communication, and design principles;
  • Excellent hands-on artistic skills: from pre-visualization and concept art to color correction and polish;
  • Strong creative mind for ideation, innovation and UX;
  • Familiarity with tablet games and related creative crafts such as animation, audio, game design and game art;
  • Versatility and comfort working in a broad range of styles and genres;
  • Strong understanding of Adobe Photoshop and illustrator;
  • Some knowledge of Unity;
  • Animation, motion graphics, and print design is a plus.

Interpersonal Skills

  • Positive leader with an ability to present ideas clearly and inspire a team;
  • Good sense of responsibilities, constraints, and schedules;
  • Ability to clearly express his vision of the Artistic direction;
  • Ability to work as part of a team;
  • Ability to think synthetically and analytically.

Motivation & Interests

  • Passion to make new thoughtful work ? and an ambition for the videogames medium ? are essential;
  • Enthusiasm for the mobile/tablet medium is a must!